Independent game studio

Simulation games built on real systems.

FallenCoaster makes strategy and simulation games where the systems run for real under the hood. Our first game, ISP Sim, is in development.

Real wireless network planning

Towers, sector antennas, point-to-point backhaul and customer equipment. Height, antenna aim and line of sight all matter.

A physical 3D world

Buildings and mountain ranges block signal. Route links around ridges or put relays on the peaks.

Technicians on the road

Your crew drives the city's road network to build towers, install customers and repair outages, restocking at your offices along the way.

Run the business

Set plan pricing, hire staff, rent offices, run marketing campaigns and keep an eye on the P&L before the money runs out.

Main menu backdrop, balance pass and bug-fix sweep

The main menu now shows a live, connected city behind it. We also finished two full logic audits, sped up traffic, halved how fast satisfaction drains, reworked the research tree and added mast towers.

New city art, maps and star progression

Placeholder boxes are gone. The city is rebuilt with a low-poly art pack, and ISP Sim has a main menu, three maps and a three-star goal system. Earn two stars on a map to unlock the next one.

Network Health, marketing and word of mouth

A single Network Health rating now sums up uptime and congestion over the last 30 days. Marketing campaigns and word of mouth now drive growth, and each customer tracks their own satisfaction.