A wireless internet service provider tycoon. Place towers, aim sector antennas, link sites with point-to-point backhaul and connect customers across a fully 3D city, while managing staff, finances, signal quality and congestion.
Main menu backdrop, balance pass and bug-fix sweep
The main menu now shows a live, connected city behind it. We also finished two full logic audits, sped up traffic, halved how fast satisfaction drains, reworked the research tree and added mast towers.
New city art, maps and star progression
Placeholder boxes are gone. The city is rebuilt with a low-poly art pack, and ISP Sim has a main menu, three maps and a three-star goal system. Earn two stars on a map to unlock the next one.
Network Health, marketing and word of mouth
A single Network Health rating now sums up uptime and congestion over the last 30 days. Marketing campaigns and word of mouth now drive growth, and each customer tracks their own satisfaction.
Follow ISP Sim's development
Occasional updates on new builds, playtests and Early Access. No spam.